Implementing a Basic HTTPClient in Swift

Every Swift project needs networking — and most write the same boilerplate code each time.

What this video builds:

  • A reusable HTTPClient type
  • Sending GET, POST, PUT, DELETE requests
  • Decoding JSON responses with Codable
  • Handling HTTP status codes and errors
  • Adding headers (auth, content‑type)

What you'll learn:

  • Designing a clean networking API
  • Using async/await for network calls
  • Error handling patterns
  • Making the client testable

Why it matters: Once built, this client can be dropped into any project and extended for auth, caching, or logging.

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