

Senior Mobile Engineer and hands-on Mobile Engineering Lead with 14+ years of experience delivering production applications across consumer music, smart-home and enterprise networking, BLE and IoT hardware, wearables, automotive products, health and fitness, augmented reality, logistics, education, social platforms, and location-based services. Deep native iOS expertise in Swift, SwiftUI, UIKit, Objective-C, Combine, async/await, Apple frameworks, application architecture, testing, production reliability, and App Store delivery, complemented by professional Flutter and Dart delivery since 2023. Led engineering teams of up to 9 developers, mentored 12 engineers, and owned or contributed to technical roadmaps, architecture decisions, hiring, technical interviews, estimates, sprint planning, incident response, code review, release readiness, stakeholder presentations, and cross-functional delivery. Career portfolio includes more than 50 published applications and games across official app stores, including approximately 20+ iOS applications, 7 Android applications, and 30+ Unity games.
BandLab iOS, Plume HomePass, Plume WorkPass, ReconRecond
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