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Designing an End-to-End “Zero-Copy” Rendering Pipeline in Swift

May 28, 2026

Swift makes it easy to write clean camera and video code. It also makes it easy to accidentally destroy performance with one innocent conversion.

Taming Row Height and Spacing Jumps in SwiftUI List with a Custom Layout

May 27, 2026

The declarative expression of animation is one of SwiftUI’s core strengths. But in some scenarios the result isn’t always as smooth as we’d hope. A typical example: when the content height inside a List row changes dynamically — a subtitle going from empty to non-empty, or text changing its line count after an update — the system’s built-in layout engine often fails to produce a continuous transition. Instead we get visible height jumps, flicker, or even clipping anomalies. This article starts from that phenomenon, peels back the causes layer by layer, and gives a solution built entirely on SwiftUI’s native primitives. Along the way it revisits a few key constraints in SwiftUI’s layout machinery.

Xcode 26.3 Is the Warning: Stop Writing iOS Code Like It’s 2020

May 26, 2026

Xcode 26.3 introduced agentic coding support with Claude Agent, OpenAI Codex, and MCP. This is not just smarter autocomplete. Apple describes it as a workflow where agents can work with more autonomy toward a developer’s goals, use Xcode tools, inspect project structure, run builds, search documentation, and iterate through fixes.

Swift Defer. Clean up before you leave.

May 26, 2026

ou may think about defer keyword as one of the most ambiguous language features in Swift, but it is very useful in some cases. You can use it deliberately, and it will give you safety. This week we will talk about some best practices of using defer in Swift.

WWDC 2026 Watch List

May 26, 2026

I have never published a WWDC wishlist, or ever even really thought much about one before. But, there are some areas that I'm definitely interested in, so I thought it would be fun to share.

Here's my "watchlist" of things I'll be paying special attention to.

Hardwired for App Intents: A VinylCrate Build-Along

May 26, 2026

I thought App Intents was going to be a Siri feature, but It turned into an architecture audit.The weirdest part wasn’t writing the intents. It was debugging failures with almost zero visibility.Six shortcuts defined. Two appeared. No logs. No errors. Just missing tiles in Shortcuts.app.

Shortcuts launches your app headlessly. App.init never runs. If your entity queries depend on app-registered services or SwiftData setup, the system can silently drop the shortcut entirely.

Swift Concurrency Best Practices

May 26, 2026

Swift Concurrency provides modern tools for handling asynchronous code through async/await, actors, and structured concurrency. Following best practices ensures your concurrent code is safe, efficient, and maintainable.

Swift Bits: MCP Advantages

May 25, 2026

Many developers struggle to get stable results from AI tool interactions. This can even build a strong opinion that such tools are unreliable: “We don’t need them. I’m used to doing everything on my own.” Fair enough.

But just like Xcode, the Simulator, or any other development tool/service, AI tools need to be tuned and adapted. Even cars have seat, steering wheel, and mirror adjustments.

Refreshing and animating views using TimelineView in SwiftUI

May 25, 2026

SwiftUI views typically update in response to data changes. TimelineView extends this model by reevaluating a view according to a timeline, making it possible to build interfaces that refresh periodically or change continuously without relying on explicit state changes.

SwiftUI includes built-in schedules for common update patterns, from minute-based refreshes to continuously changing visual effects. In this post we'll look at how these schedules work and how they can be used to drive updates in SwiftUI views.

UniqueBox, Ref, and MutableRef in Swift 6.4

May 25, 2026

Swift 6.4 continues the ownership work that has been building through noncopyable types, borrowing, consuming parameters, lifetime dependencies, Span, and MutableSpan. The important part of this direction is that Swift is gaining more ways to describe ownership and access rules directly in APIs, instead of leaving them as compiler internals, documentation comments, or unsafe pointer conventions.

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